Monday, July 21, 2008

USC Lab Creates 3-D Holographic Displays, Brings TIE Fighters to Life


In an impressive mix of visual sciences and sci-fi, the ICT Graphics Lab at USC has created a low-cost volumetric 3-D display that brings every kid's hologram dreams closer to reality.

The process is not simple but can be defined through a few key concepts: Spinning mirrors, high-speed DLP Projections, and very precise math that figures out the correct axial perspective needed for a 360-degree image (even taking into account a viewer's positioning.)

Mirror_usc_hologram Different companies have been trying to create a viable 3-D technology for years, but have found several barriers in their way: Small viewing areas, high costs and the viewer disconnect with blurry optical illusions. The most recent attempts have included Helio displays that recreate 2-D projections into floating 3-D illusions, as well as Jeff Han’s Holodust, which involves infrared lasers 'lighting up' particles in space.

But the USC project is different and way more realistic. When projecting video frames into a rapidly spinning mirror, close to 5,000 individual images are reflected every second within the surface area and come together to create a real-space three-dimensional object.

Because the images projected from the mirror jump out "toward multiple viewpoints in space," the USC team created a formula that renders individual projections at different heights and traces each projected beam back to the display area to find the correct position of the viewer.

The system also updates itself in real time (at 200Hz), adjusting to the height and distance of the viewer, producing an image that will "stay in place," (or rather, that "adjusts its projected perspective.")

360_star_wars_killer_ship

In this way, every person in a room will be able to have a correct POV of a holographic image,Display_usc_hologram_wired_tie_figh like that of the TIE fighters in the image above. It also allows for the correct image occlusion as well as the appropriate image shading necessary for each item. More importantly, it enables simultaneous viewing -- no one will need to use dorky, uncomfortable glasses to see them battle in mid air.

Ultimately, this breakthrough in 3-D holographs is another key push toward the technology’s inevitable conclusion. It's only a matter of time before our own Princess Leias tell us we’re their only hope.

Source: ICT Graphics Lab

Gadget Lab 2.0: Jose Fermoso’s Twitter; Gadget Lab on Facebook.

Wednesday, July 16, 2008

Daniel Buren


Tuesday, July 05, 2005

Daniel Buren, Inside (Centre of Guggenheim), 1971

Daniel Buren, Inside (Centre of Guggenheim), 1971. Installed for one day.

I came across this color reproduction of Buren's 1971 Guggenheim piece over the weekend. This title is different - I thought it was called Peinture-Sculpture. Maybe one title is for the piece and the other for the exhibition, like with the latest exhibition The Eye of the Storm and the big centerpiece Around the Corner? Doesn't he have another title for the gel-covered windows at the top, something like The Rose Window? Isn't it all one piece? Why the different titles?

Here's Daniel Baird's Brooklyn Rail article on Buren's 2005 Guggenheim installation.

I blogged the Daniel Buren lecture, part one here and part two here.

Monday, July 14, 2008

neckface



Neck Face is a graffiti artist born in 1984 in Stockton, California. He is known for his frightening drawing style.


Neck Face originally worked in Stockton and Lodi, California, where he attended Bear Creek High School and Tokay High School. Neck Face gained a great deal of notice through his affixing stickers emblazoned with his art to public objects throughout Stockton and Lodi. Later he evolved into other graffiti techniques and also spread his work to San Francisco, California, where his name can still be seen on many newspaper stands and walls throughout the city. He attended the School of Visual Arts in New York City, and was based in Brooklyn, New York City for two years before dropping out.[citation needed] In 2005 he relocated his studio to California, and now splits his time between California, New York, Australia, and Spain.[citation needed]

His most famous public art piece once appropriated the sign on an abandoned storefront of the store "My Old Lady" in New York City's Chelsea neighborhood; he painted under that "...Loves Neckface". Recent renovations to the storefront, however, have removed the sign.

In addition to appearing across billboards and buildings in the United States, Neckface's work can be seen internationally in places such as Sydney and Melbourne, Australia and Tokyo, Japan.

[edit] Commercial Projects

As a skateboarder himself, neckface is the art director at Baker Skateboards, and rumored to be the art director of Andrew Reynolds brainchild Deathwish skateboards, Neck Face has collaborated with a series of skateboard and related brands by designing decorations for their products. The most notable among these brands are: Vans, Stüssy, and most recently Altamont Apparel.

Neck Face graffiti can be seen in the video game EA Skate.

[edit] External links

Wikimedia Commons has media related to:

Thursday, July 10, 2008

Albert Bierstadt


Albert Bierstadt (January 7, 1830 - February 18, 1902) was a German-American painter best known for his large landscapes of the American West. In obtaining the subject matter for these works, Bierstadt joined several journeys of the Westward Expansion. Though not the first artist to record these sites, Bierstadt was the foremost painter of these scenes for the remainder of the 19th century.

Bierstadt was part of the Hudson River School, not an institution but rather an informal group of like-minded painters. The Hudson River School style involved carefully detailed paintings with romantic, almost glowing lighting, sometimes called luminism.

Contents

[hide]

[edit] Biography

Bierstadt was born in Solingen, Germany. His family moved to New Bedford, Massachusetts, in 1833. He studied painting with the members of the Düsseldorf School in Düsseldorf, Germany from 1853 to 1857. He taught drawing and painting briefly before devoting himself to painting.

Bierstadt began making paintings in New England and upstate New York. In 1859, he traveled westward in the company of a Land Surveyor for the U.S. government, returning with sketches that would result in numerous finished paintings. In 1863 he returned West again, in the company of the author Fitz Hugh Ludlow, whose wife he would later marry. He continued to visit the American West throughout his career.

Though his paintings sold for princely sums, Bierstadt was not held in particularly high esteem by critics of his day. His use of uncommonly large canvases was thought to be an egotistical indulgence, as his paintings would invariably dwarf those of his contemporaries when they were displayed together. The romanticism evident in his choices of subject[1] and in his use of light was felt to be excessive by contemporary critics. His paintings emphasized atmospheric elements like fog, clouds and mist to accentuate and complement the feel of his work. Bierstadt sometimes changed details of the landscape to inspire awe. The colors he used are also not always true. He painted what he believed is the way things should be: water is ultramarine, vegetation is lush and green, etc. The shift from foreground to background was very dramatic and there was almost no middle distance.[citation needed]

Nonetheless, his paintings remain popular. He was a prolific artist, having completed over 500 [2] (possibly as many as 4000) paintings during his lifetime, most of which have survived. Many are scattered through museums around the United States. Prints are available commercially for many. Original paintings themselves do occasionally come up for sale, at ever increasing prices.

[edit] Existing Work

Storm in the Rocky Mountains (Mount Rosa), 1886

Nano Photos Rival Modern Art


Science : Discoveries RSS

Nano Photos Rival Modern Art

By Aaron Rowe Write to the Author
04.25.08

It may be a scanning-electron-microscope image of polymers covering a porous silicon mold, but to researcher Fatih Buyukserin at the University of Texas, it looked like a forest bordering the Hudson River.

Image courtesy Materials Research Society

Found Here: http://www.wired.com/science/discoveries/multimedia/2008/04/gallery_nano_art?slide=10&slideView=10

El Paso Archaeological Society









































Welcome to the El Paso Archaeological Society Website...

EPAS is a dynamic organization of approximately 250 avocational and professional archaeologists. We are a nonprofit group dedicated to conservation and preservation of cultural resources. Our activities offer something for almost everyone interested in archaeology - from interesting speakers to hands-on experience. Look around our website and see if there is something for you and thanks for visiting our site. EPAS is celebrating it 85 years as an organization and this is the 30th year of the museum. Please remember that all donations to EPAS are a tax free deduction.

Come back soon!

El Paso Archaeology Society
P.O. Box 4345
El Paso, TX 79914-4345

A nonprofit organization founded in 1922

*********

Artifacts for sale - Our own publications

********

Congratulations to this year's Thomas Naylor Scholarship Recipient

Angela Chavez

Call for papers

We are currently seeking nominations for the annual Award of Distinction. Please send your nominations to Mary Russell

See some of the photos from the 85th Anniversary Celebration

Please go and see new photos of TAM provided by Keith Rihn

New Mexico Archaeological Council CD/Publication for Sale


Last updated 7-1-2007








Wednesday, July 9, 2008

Sunday, July 6, 2008

PG Named Co-Director of the Paralelo Festival in Madrid, Spain & Monterrey, Mexico


The impact that a Festival like Paralelo has on the community is primarily due to the possibility offered to all citizens to be active in this cultural melting pot. This is an event of the highest artistic level and it involves everyone. Paralelo brings artists and music closer to the public, with the ultimate purpose of musical creation in a much less rigid structure.

Parelelo takes advantage of public and private spaces, to use them as auditoriums that revitalize the city and free the music from clichés. Paralelo is directly involved with and participates in the cultural and artistic development of the neighborhoods that are chosen, regardless of their economic status. Paralelo brings the artists and the public closer together. Paralelo is a cultural meeting point where artists of all nationalities find the right setting for artistic creation.

Paralelo presents concert cycles that take place in un-conventional venues, with the main objective of stimulating and welcoming all citizens to enjoy the music of our time. Paralelo offers the public an unusually broad repertoire and premieres a significant number of new works. Paralelo constantly searches for a public that is stimulated by an attractive, dynamic and innovative offering.

Paralelo not only presents different musical trends, but it also fosters interaction with other artistic disciplines which encourages creation.

The Sociedad Artística Daniel is in charge of Paralelo's programming. The Sociedad, founded in New York City almost one hundred years ago, has been responsible for the promotion of classical music in North and South America as well as in Europe. NYC composer Patrick Grant, founder of sTRANGEmUSIC, and Indonesian musician Ananda Sukarlan, pianist responsible for the premier of more than 100 works, are co-directors of Paralelo.

More details TBA


Found Here: http://www.strangemusic.com/main_events_news.htm

Thursday, July 3, 2008

OS Crunc A.A.K E Aeon Crunc Tesla Assault Flyer (Back)


We are a multimedia label with a very very different model.
Look for mostly dvd's, cd-roms and servers from us. Ciao

We are a multimedia label with a very very different model.
Look for mostly dvd's, cd-roms and servers from us. Ciao

We are a multimedia label with a very very different model.
Look for mostly dvd's, cd-roms and servers from us. Ciao



2 2-step 5 50s 6 60s 7 70s 8 80s , 80..'s 9 90s a abstract hip hop , abstronact , accustic soul , acid , acid funk , acid house , acid rock , acid tech , acid techno , afro , afro beat , afro house , all style mix , alt rock , ambient , ambient & electronic , ambient/ dt/ house/ , amen , avant garde b b-more , b-more club , baile funk , baile ghetto bizness , balearic , baltimore , baltimore club , bass , basswar , bastard pop , bbc , bboy , beach house , beats , berlin , bhangra , big beat , big room , black gospel remixed , Black Metal , blend , blended hip hop , blends , bling , block party beats , blues , bmore , body & soul , bollocks , bollywood , boogaloo , boogie , bootie house , bootleg , booty , booty house , bossa , bossa nova , bossanova , boston bounce , bounce le gros , braindance , brasili bass , brasilian beat , brazil drum n bass , brazil roots traditi , brazil samba batucad , brazil samba funk so , brazillian funk , breakbeat , breakcore , breakdance , breaks , breakbeat , breakstep , brega , broken beats c capoeira , chicago , chill , chopped&screwed , classic rock , classical , classics , click-house , club , club drums , comedy-blues , Some Country , crunk , cut n paste , cut-jazz d d&b , dance , dance floor , dancehall , dark ambient , darkcore , deathmetal , deep , deep electro , deep house , deep latin house , deep soulful house , deep techno , deephouse , deeptech house , deep soulfull house , descarga , detroit , detroit pimp-hop , detroit techno , dfa , dirty , , dirty south , dirty , dis-sicko , disco , disco house , dj cmg , djs for sale , dnb , dope beats , downbeat , downtempo , drum & bass , drum......'n bossa , dub , dub house , dub techno , dubstep e ebm , eclectic , edits , eighties , electro , electro / techno , electro house , electro-disco , electro-pop , electroclash , electrofunk , electronic , electronica , electronics , electrospunk , electrostuff , electrotrash , environmental sound , epic techno , eski , etc , eurocrunk *shudder* , experimental f favela , filtered , floorfiller , Folk , folktrance , freakno , freedom fries , freestyle , frump up , funk , funk carioca , funky , funky beats , funky breaks , funky house g gabber , Gansta Rap , garage , garidge , geek-core , ghetto house , ghetto tech , glitch , glitch house , gomma , Gothic , grime , grindcore , groove h h-town , hard trance , hardcore , hardstep , headz , hip hop , hip hop brazil , hip jungle , hip-hop , hip-hop funk breaks , hip-house , hiphop , house , house - electronic , house electro , houston , hyphy i idm , indie , indie tronic , indiecore , indietronic , industrial , italo , italo-disco j jack house , jazz , jazz funk , jazztronica , jazzy house , jazzy tribal house , jit , juke , jungle k katemossoncoke , ketamine house , ketaminimal , kompakt , kraut , kung-fu l latin , latin deep house , latin house , latin jazz , liquid , liquid funk , live , live set , lounge house m mainstream , maracatu , mash-up , mash-ups , mashup , megamix , melodic techno , metal , miami , miami bass , micro house , microhouse , middle eastern dance , minimal , minimal house , minimal techno , minimal/techno/elect , motherfunky , mtl bass n nature recordings , neo disco , neo soul , neo-disco , neofunk , neu , neurofunk , new jack swing , new wave , news , Noise , no wave , northern soul , nu jazz , nu skool , nu soul , nu-disco , nu ravev, nu-jazz , nu-jazz broken beat , nujazz , nuskool breaks o obscurities , old school , old school rap , old skool , old-school , oldschool , oldskool p pancado , party , peak-hour , piano driven house , piano house , playhouse , podcast , pop , pornstar , portuguese language , post-rock , prog/ trance/ indie/ , proggy , progressive , progressive house , psychedelic rock , psychedlia , punk , punk funk r r&b , radio , ragga , ragga breakcore , rai , rap , rare , rare groove , rare grooves , rave , reggae , reggae & dancehall. , reggaeton , remix , remixes , rephlex , retro , riddim , rock , Rockabilly , rock ..'n roll , rockindie & roll , rock..'n..'soul , roots , rufige s salsa , samba , samba rock , sample , sample madness , sax driven house , scratch mix , scratching , ska , sleaze , sleepy , slow jams , snap , soca , soul , soul funk , soulful house , sound art , southern rap , studentcore , sub-low , sublow , synth t talkin shit , tech , tech funk , tech step , tech-funk , techhouse , techno , techno & other mix s , techno breakcore etc , techno-electro-house , techno-minimal-house , techouse , techstep , Thrash , throwback , toxic disco , trance , trancefunk , tribal , tribal house , tribally , trill , trip hop , tripped out u uk bass , uk garage , uk trance , underground , underground hip hop , urban v video , video mix , vocal house , vocal jungle w world music north Williamsburg Brooklyn New York Paris Crunk Idm techno drum & bass dnb grime 2-step 2 step dubstep house trance gabba noise alternative metal hip-hop rap acid 303 808 boom london party myspace youtube next level nex fresh eurocrunk trip hop jungle garage us grime uk grime mathrap math warhologram rap album miditar philistine puma nike dunks hipsterkiller hipsterkilla jazz hardcore dub reggae dancehall hyper dancehall laptop wiimote brazil africa angola capoeria black power eddie gordo nonostyle nonotv nono tv mtv mtv2 bet fuse fuel ipod battle dmc pan podcast berlin minimal maximum thrash hype london my geneva dayglo turntablism skratch klezmer scratch logic audio ableton live reaktor cubase hack crack synth sample sampler mpc midi trigger yamaha vst colette stadium france england america united states germany old school ol' skool new school nu-rave neu producer wolf lion tiger black panther early word deejay afropunk rasta rastafari electro electroclash skank soundclash pink punk rock psych psychedelic trip trippy hallucination hallucinagen lsd mushrooms weed dank ganja marijuana cannibus sativa green red blue sour diesel nerdcore northern lights buds purple haze thai stick bong joint blunt dmt shrooms doom final fantasy lo-fi rpg cool yellow nintendo psp playstation 3 xbox 360 720 900 bristol sublow mix experimental science 1 2 3 4 5 6 7 8 9 10 11 12 13 player viral ballin grind of parisian mec american blood jamaican orange grey crip treal Jamaica jam rocksteady ska yard the avant garde atlanta atl austin la los angeles hood block rapper malcolm x marcus garvey bob marley sun ra baltimore club bmore breaks wtf breakbeat beats hiphouse emo vlog goth noir film afrobeat pulse afrotech bmx studio documentary doc thug jawn bathing ape is old news irock serato 12" emerica alife puma vans music opera in africa an african cop sacred drum skateboarder skateboard guitar car promo a skater skate poser kickflip ollie fakie gangsta fake gangster darkslide king stampede stop murder 10 deep at of by when why what where web crunky first second coming third fourth stop fifth de sixth seventh running surf unreleased hypercube ice ps3 4d necklace by bijules nyc gothic instruments cam ice fire water earth wind air exclusive parkour style drop bombs monday tuesday wednesday hentai thursday friday saturday sunday nonstop grass burner one two three four slide five trick six seven break eight nine ten male female unity king queen dream leak amethyst quartz apple iphone imac irap iraq icrap war American Assault mixtape enhanced cd dvd world order youth mix tunes blues zune ultra winter radio music speech conference urban youth hard suburban soft suburb blurb blog coachella light lightning electric first second third life fourth fifth sixth day ichiban south by southwest sxsw north east west pitchfork crazy audio tweak rip burn smash ninja samurai trailer new york native nyc dread dreads refined wondershowzen ill surfing poetry dunk fine art sick dope heavy breakdance graffiti graf peace love recycle nintendo wii wiimote addidas ebm breakcore reggaeton spain italy europe china iceland poet griot riot japan tokyo osaka korg pioneer cdj performance vinyl is now art fashion mp3 mother download baile record mic microphone synthesizer electroclash flavor flavorpill pillow fight prefixmag sad happy mad negroclash soundclash video mixtape bebop hardbop rave event dance party show set ufo alien bounce solo jump baile iraq jihad izod war on drugs cycling meditation magic film director edit remix compose snowboarding south north harvard west east deconstruct euro yen dollar father money sick release dog and cat re: paranormal realistic model park power ac dc ethiop block flock to hawk braindance beatbox raindance dance rain brain mathematics galaxy single redux refer speaker live pa crew blog screw pop my crew is crump hyphy ghostride chill brolic krump chicken bunny dog cat new clip underground avatar saatchi deitch moma fashion guggenheim legend gold silver platinum omg lol rofl imo amazing myth on the road krunk wolf puffy ghost host hot disco house soul [R] funk solar hippie hippy yippy crippy crip violate dio rio loco mental menteroso wrestle flight afrobeat water brokenbeat glitch hop blip hop twerk dutty wine duttywine mind neuro aura new world order euro afro indo indie iodine Nikola man made earthquake man made psunami tsunami alternative current tesla coil electric electronic robot gobot transformer dmc crab skratch solar flare killer tech technique beware

Wednesday, July 2, 2008

NWN EVENTS OF THE WEEK, 5/24-5/28


This week in the arts and culture scene of SL: a creative writing seminar, a cartoon avatar contest, a virtual rave, and-- I love this-- a tech/mech/steampunk fashion show. (As above.) Details after the break.

All times SLT, i.e. Pacific Standard...

Wednesday, May 24

2:00PM - 3:00PM: Writing & Performance Discussion. Hosted by Deidru Valentine, a discussion on creating character and plot.

Saturday, May 27, 2006:

2:00PM - 4:00PM: "Tech and Mech: a unique fashion show featuring the exotic beauty of technology." Currently set to be held in Emerald Gardens Fashion Center. "Witness some of the most unique avatars in Second Life by some of the best designers and builders of cyberpunk, steampunk, modern, and futuristic technology in the world. Fourteen incredible styles will be featured," event publicist Adri Saarinen e-mails me. The event is by reservation only, with preference for designers and members of the media, though Saarinen says they plan to move the show to an island to allow for a larger audience. IM Adri for more information.

7:00PM - 8:00PM: Cartoon AV Contest. Dress as your favorite cartoon character with L$500 in prizes for the top three avatars.

9:00PM - 11:00PM: Trance 'til you drop! DJ Baeo spins trance, techno, and a touch industrial at a virtual rave. L$ for the couple with the best raver outfit.

Found Here: http://nwn.blogs.com/nwn/2006/05/nwn_events_of_t.html

Olafur Eliasson again.







Looking into the future, Eliasson sees opportunities for a new kind of practice, that actually looks just like his one: a combination of art and architecture that could attain a ‘new responsive criticality’, working from an engagement with reality. Not socialist, not left wing or right wing, but to provide people with the sense that their lives matters, and that they are part of a community. Social and environmental sustainability. And laughing: ‘Art shows the way’. To finish: ‘I have a dream that content wins over form. I don’t want to kill form completely, because that is what my work is about, but almost.’

After the lecture when were toasting beers I ask Olafur Eliasson if there are (still) critical architects. His answer is surprising and almost metaphorical: architects run through life, are always in a hurry, have time for almost nothing, and are obsessed with power. Quality of life, time for a conversation, don’t exist – exceptions discarded. With Rem Koolhaas he summarizes ‘the architect’: ‘If you don’t say something interesting, in five seconds his attention is gone.’

In theory a building is the largest art installation that is possible Eliasson seems to think. Architecture is however not art, but a consumer product. Promising though is the fact that more and more architects seem to find inspiration of their designs in art. Take for instance a look at the work of Herzog & de Meuron, and on Dutch soil at the work of Claus & Kaan.

Today published on Archined (Dutch/English).

The Weather Project

Although there was no heat at all coming from the 'Sun', visitors were drawn to the light and 'sunbathed' on the smooth floor.

With ceiling mirrors reflecting their every move, people often grouped together to make strange shapes or spell out words (sometimes rather naughty!).

Found:
http://www.eikongraphia.com/?p=1311
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http://www.urban75.org/photos/london/lon547.html


Brad Biancardi

The Most Promising Young Painter in Seattle

listen

Brad Biancardi is a formidable painter. He makes strange, wildly colorful images that look like reflected and refracted blueprints, and often, they are based on the real architecture of a room or a building.

He’s also the kind of guy who says he doesn’t understand color. That one of his paintings at Crawl Space only counts for a half-painting, because it’s bad, but that he put it up to demonstrate what he was going through in his studio at the time. No wonder he was a finalist for this year’s Betty Bowen Award.

In other words, he’s devoted, curious, generous, and talented—and, sadly, moving to Chicago in November. (He’s got family back there.)

Listen to what he’s struggled with in the studio since last spring. You can see the results at Crawl Space Gallery, where he has a solo show (of 4 1/2 paintings) through Nov. 11, and Platform Gallery, where he’s part of a group exhibition called A Spectral Glimpse through Dec. 1.

Here are a couple of teasers:

The Millennium Falcon (doubling, unintentionally, as a Marsden Hartley soldier painting):

Found Here: http://podcasts.thestranger.com/2007/10/invisible_brad_biancardi

Wednesday, June 25, 2008

Tuesday, June 24, 2008

Michael Jantzen


Last Sunday, The Discovery Channel aired a program exploring the multi-purpose creations of artist and designer Michael Jantzen. In particular, I found his Wind Shaped Pavilion to be incredibly fascinating. Made of lightweight fabric, each of the six “Jenga” like layers of the structure move in accordance with the wind around a central support frame. As a result, the building’s shape constantly adjusts, while simultaneously generating electricity for illumination at night. Interestingly, “The shape of the structure starts out as a relatively symmetrical form. Then the wind begins to alter the shape randomly, with only a slim chance of ever returning to its original symmetry”, says Jantzen.

“If the structure’s scale and the materials were to change, it could become an apartment complex, and or some other commercial building,” Jantzen says of his own creation. “In this case, the occupants could take control and rotate the segments to adjust to changing desires or needs, such as weather conditions, best views, etc.”

In a time where experimentation, sustainability and innovation are synonymous with competitive advantage, perhaps government agencies or trendy organizations on the forefront of a “brave new world”, so to speak, will adopt architecture of this nature as a way of exuding creativity and confidence.

Jantzen’s also created the Internet Observatory, a support grid frame that represents the matrix of the Internet. In this conceptual design, “The curved space which is contained by the grid represents a place where the flow of Internet information is accessed by an individual. The person sits at the center of the curved space in a specifically designed interactive workstation that rotates up out of the glass floor in order to allow the occupant to face any direction.”

The movie Contact comes to mind, in which Jodie Foster’s character travels for hours through the depths of space via a worm hole. She finds out that on earth, only seconds have passed by. I wonder if surfing the net will one day provide a similar experience?

If that wasn’t enough, check out Jantzen’s Sky-Cloud Pavilion, a structure that can “interactively change its surface by weaving flexible materials, such as fabric, through its support frame.” The result: a beautiful configuration that is capable of changing from an open frame, to an orange enclosure, to a sky image, and back to an open frame again.

More of Jantzen’s work here.


Friday, June 20, 2008

When you jam your Athena's Blades into the Colossus' blue eyeball, you'll be launched into a body of water. Dash through the barrier and climb the ladder up ahead. There is a lever that you need to pull and the first save point in the game. Use your new grappling ability to get across the room and lift up the door to continue to the next room where a couple of enemies will be waiting for you. The Colossus will try to stomp you once you go up the small ladder, so press Circle repeatedly to throw him off of you. Stab your Blades into the wall to scale it. Get ready for round two with the boss.

Stay as far away from the Colossus as you can. This time around, the Colossus means business and you need to dodge as many of his attacks as you can by pressing Right and Left on the analog stick at the precise moment. When he lifts both of his fists up into the air, he is about to try to bash you, so be ready to jump out of the way. Use Kratos' combo attacks by pressing and holding R1 and then pressing Triangle, Square, or Circle. When the Colossus has taken enough damage, he will use the platform opposite of you for balance and a circle will appear over his hand. Grapple across to the other side and press circle to grab onto him with your Athena's Blades. You will have to repeat this process of weakening him, grabbing his fist, and entering a series of buttons twice. When the huge enemy takes his balance on the platform to the left, the buttons you must press are Circle, Circle, Square, Square. When he rests on the platform to the right, press Triangle, Triangle, X, X. After you have successfully entered both of these button chains, press L1 and R1 repeatedly to prevent the giant from squashing you.

After this sequence, keep pressing onward, block the arrows that some enemies fire at you, and save your game up ahead. After hacking up a few more enemies, there will be a bird statue up ahead. Move it over the circular button on the floor to open the gate. Press and hold R1 and then press and hold X to gain enough strength to push the statue hard with your foot. While standing on the button, roll underneath the gate quickly before it closes. Move the statue on top of the second button and go through the next gate. Open the chests you come across and pull the level to ride up the elevator. After you encounter the Colossus' peeping eye at the top of the elevator, the demo will end.

Found Here: http://www.gamerhelp.com/article_viewer.cfm?article_id=121000

Tuesday, June 17, 2008

Sunday, June 15, 2008

Cosmic Mandalas


The Cosmic Mandala is encompassed by a flaming circle. At the Centre is a three-footed spiral symbolizing a first movement, surrounded by rotating wind which condenses into so-called basic elements, representing the states of aggregation: Wind or Air stands for the gaseous state; Fire is usually depicted as a red triangle and stands for transformation; Water for liquid, represented by a half-circle or circle; Earth for solid matter, symbolized by a yellow square or cube. The emerging forms of the elements are painted in the blue ring surrounding the Centre, in the lower sphere intimating the world-continents to be. The blue Ether represents the all pervading condition, the source of all elements filling the space of the Mandala. On it circles are drawn; looking like ellipses in their dynamic intersection, they portray the orbits of celestial bodies, painted in all the colours of the rainbow plus black and white and indicating the directions. These twelve astrological circles of the upper sphere demonstrate the movements of sun, moon and stars in the seasons.


Found Here: http://www.buddhanet.net/mandalas.htm

Saturday, June 14, 2008

Monday, June 9, 2008

Buddha Machine Mod


I stumbled upon this nice little gadget over at FM3 Buddha Machine. Here’s a short review from the website:

The Buddha Machine is a little plastic box that plays music.

Specifically, FM3 constructed nine drones, varying from two seconds to 42 seconds, which repeat endlessly in the listener’s ear until the “track” is switched to the next drone (or the two AA batteries run out).

The machine has its own built-in speaker, in case one would like to fill a room with the drones, but there is also a headphone jack for more personal meditative experiences. There’s a switch on the side that allows for traversal of the tracks, and a DC jack (though an adapter is not included) for those who would like the Buddha Machine experience be truly endless.

In a way, it’s like the cheapest pre-loaded iPod you’ll ever be able to buy.

So basically, the Buddha Machine is similar to the chant box used in Buddhist temples throughout Asia. But instead of repeating loops of monks or nuns praying, the Buddha Machine serves up ambient music a la Brian Eno. Cool!

But like any self-respecting Buddhist, it is the emptiness that fascinates me. In this particular case, it is the empty space inside the gadget that grabs my interest.

Judging from the exploded view of the Buddha Machine above, there is enough space in there to squeeze in a few pieces of orgonite and a tiny double terminated quartz crystal. If you’ve seen the insides of a Don Croft Terminator Zapper, you’d know what I mean. When activated, the sound vibrations from the built-in speaker will stimulate the orgonite into releasing orgone. The quartz crystal can be programmed to direct the orgone toward the fulfillment of a specific task.

The Buddha Machine retails for $23 plus shipping stateside. With just a little modding, you can turn this baby into your very own personal psychotronic tool.

Found Here: http://www.pop-psychotronics.com/category/psychotronics/


Sunday, June 8, 2008


Model: Jeanne from the CHerry Ladies.
Mecha done and rendered in Maxon Cinema 4D.

Postprocess in PSCS3.

Strobist:

1xSB800 on DIY Boom, bouncing in white Umb, top camera Left.
1xSB800 for keylight right behind model with halogen Gel for orange tint.

i tryed to match the same lighting in 3D, but it kinda failed lol, it looks super-fake.

btw thanks for viewing, C&c welcomed. =)

found here: http://www.flickr.com/photos/invad3r/2563251028/

2008 Barbury Castle Pattern is Pi to 3.14159265358

© 2008 by Linda Moulton Howe

“The fact that the Pi decimal point is included (in the 2008 Barbury Castle
barley pattern) and there is rounding up to 10 decimal places is to me a little mind boggling!”
– Michael Reed, Astronomical Physicist

Barbury Castle barley crop formation near Wroughton, Wiltshire, U. K.,
reported June 1, 2008, 300 feet in diameter. Aerial image © 2008 by Lucy Pringle.

Found Here: http://www.earthfiles.com/news.php?ID=1434&category=Environment

reposted by:
Lowman on myspace bulletin

Marvel Nazis


The National Socialist German Workers Party, or "Nazi" Party, was founded as a small right-wing political party in 1919 by Anton Drexler. By 1933 the party was voted into power led by Chancellor Adolf Hitler. Hitler became dictator of Germany the following year, declaring the beginning of a new period in German history known as the "Third Reich" and began a rearmament campaign with the aim of conquering Europe, a goal which eventually precipitated the Second World War. Germany eventually lost World War II and Hitler was killed by the Human Torch. However, through several evil agents, the Nazi movement has continued on with terrorism throughout the world to this very day. Most notably are: the Red Skull, Warrior Woman, Baron Heinrich Zemo, Baron Strucker, Baron Blood and countless others. While officially disbanded after World War II, the Nazi Party, through both direct action and inspiration, continues to affect events wherever it may strike. The terrorist group Axis Mundi is probably the most prominent direct offshoot of the Nazi Party still operating.

Found Here: http://www.marvel.com/universe/Nazi_Party

Thursday, June 5, 2008


Interactions between saliva and wine
From the table above we see that wine only contains about 0.1% tannins (also known as polyphenols). The sources of tannins found in red wine are the seeds, skin and stem of the grapes. When we drink red wine, the tannins react with proteins in our saliva to form water insoluble protein-tannin complexes. A precipitate is formed and as a result, the lubricating properties of the saliva are lost and our tongue feels rough and dry. In other words, we experience the astringency of the red wine.

An elegant experiment to show this is as follows (I learnt this at the 2004 International workshop of molecular gastronomy in Erice):
  • Take a sip of a dry red wine, preferably rich in tannin.
  • Keep the wine in your mouth for 10-20 seconds without swallowing.
  • Spit it into a empty glass and watch how a precipitate forms (this might take a minute or two). Notice how the color changes from red to light red or even pink (see picture below).
  • Rinse your mouth by chewing a piece of bread and drink some water.
  • Take a small sip of the wine that you just spit out (if you dare!). Since the tannins of this wine have already reacted with your saliva, it is as if they were removed from the wine, leaving a fad and flat wine without much taste at all.
Top: red wine. Bottom: formation of precipitate in red wine mixed with saliva.

The saliva flow rate and the concentration of proteins varies from person to person (the latter with a factor of 20). Furthermore the flow rate and protein concentration also varies throughout the day and is also influenced by what you are eating/drinking and even by the smell of food. As a consequence, a person with a high saliva flow rate and/or a high concentration of proteins is more likely to approve of a red wine rich in tannins than someone with a low saliva flow and a lower protein concentration. Knowing this, you should not be surprised that wine preferences can be very individual.

Found Here: http://khymos.org/wine.php